Search Results for

    Show / Hide Table of Contents

    HD Render Pipeline Support Docs

    Overview

    The Runtime Editor supports different versions of HD Render Pipeline.

    Getting Started

    1. Unpack Assets/Battlehub/6 HDRP Support [Your version].unitypackage. Screenshot

    2. Click Tools->Runtime Editor->Use built-in HD RenderPipelineAsset. Screenshot

    3. Switch Color Space from Gamma to Linear. Screenshot

    4. Create Runtime Editor using Tools->Runtime Editor->Create RTEditor
      (Optionally Tools->Runtime Editor->Create RTExtensions)

    5. Add HDRP support using Tools->Runtime Editor->Add HDRP support for RTEditor
      (Optionally Tools->Runtime Editor->Add HDRP support for RTExtensions) Screenshot
    6. Hit Play
    Note

    Complete demo scene can be found in Assets/Battlehub/RTEditorHDRP/Demo

    Be sure to unpack Assets/Battlehub/2 RTEditor Demo

    Note

    For Transform Handles use Tools->Runtime Handles submenu

    Screenshot

    • Improve this Doc
    In This Article
    Back to top Example Unity documentation